3D Character artist specialized in Game Ready Assets and Real time Hair. Im experienced also in Hard surface. I have 10 years experience making content for games.
I speak 3 Languages fluently and have very strong communication skills.
Responsible for creating AAA game ready Hair and groom assets for videogames such as Diablo Inmortal
Responsible for the creation of Cinematic characters as well as Armors, Creatures, Animal saddles and apparell
I am responsible for Guiding, reviewing and Evaluating students on the 3D Character Masters course
3D character artist for a unannounced project. I am responsible for creating realistic characters with AAA standards as well as apparel and props
Mentor at Game art institute where I help students falling behind on the courses to overcome all types of problems they encounter.
Responsible for preparing and implementing assets for VR visualization in Unreal Engine 4
Responsible for the creation of the Main characters of the video game Dark Storm ascension
3D artist at Steam early access game Aftershock
Responsible for the creation of Characters clothes weapons and other props such as environment assets, this game is being developed in Unreal engine 4 and its a First person shooter.
Responsible for All artwork incolving the video game Genesis. A first person survival sandbox game being developed in Unreal Engine 4, This means environment, character, lighting, animations etc. here i would lead a team of 2 concept artist and 3 3d artists. The Game was aproved on Steam greenlight and is not yet released.